Language Aoe2 RMS
Syntax highlighting and snippets for Age of Empires 2 random map files, with UserPatch 1.5 support.
This is very much a beta and a work in progress.
Installation
First you should install the Atom text editor by downloading and installing it from: https://atom.io/.
Once the editor is running use the Ctrl-,
hotkey to open the settings tab (that is, hold Ctrl
and press comma ,
).
The navigate to Install
on the left sidebar and search for the language-aoe2-rms
package.
Click the blue Install
button to install it.
Alternatively, you may install using a command line: apm install language-aoe2-rms
.
After installation, opening a file with the extension .rms
will syntax highlight the file and allow you to use snippets to add code to it.
Note you can also go to the Themes
section of the Settings
tab to choose from different syntax highlighting color schemes.
You may need to run Atom as an administrator in order to have permission to save files inside of your aoe2 folder.
A guide for getting started with RMS scripting can be found here: http://aok.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=28,42485,,30
Snippets
Right now I have support for several snippets and plan on adding more.
To use a snippet, type in the prefix and press tab.
The snippet then expands to insert code into your file.
For example, start typing cobj
and press Tab
.
Then the following code is inserted
create_object {
}
A snippet may also contain several tab stops.
For example, typing rnd
and pressing Tab
lets you enter a value for the min number.
Then press Tab
again to enter a value for the max number.
Right now I support the following prefixes:
Prefix | Description |
---|---|
title |
Title for the top of your file. |
sections |
Adds all 7 major RMS sections. |
player_setup |
Adds this section |
land_gen |
Adds this section |
elevation_gen |
Adds this section |
cliff_gen |
Adds this section |
terrain_gen |
Adds this section |
connection_gen |
Adds this section |
objects_gen |
Adds this section |
sr |
Adds a start_random -end_random block block |
pc |
Adds a percent_chance line. |
cland |
Create Land |
cpland |
Create Player Lands |
cele |
Create Elevation |
cter |
Create Terrain |
cobj |
Create Object |
def |
Adds a #define directive |
const |
Adds a #const directive |
drs |
Adds an #include_drs directive |
aiinfo |
Adds ai_info_map_type |
rnd |
Adds rnd(min, max) |
Future Plans
This is an early version I made after reading through a few tutorials on creating grammar packages, so there are bound to be bugs: please let me know about them!
I'm going to add more snippets, and perhaps keybindings for inserting things, as I play around more with rms scripting.
I'd also like to create tools for linting and autoformatting random map code. Please let me know if you have suggestions for useful tools.
And who knows what will happen when Aoe2 DE gets released...