Crusader Kings II modding language support in Atom
Adds syntax highlighting to Crusader Kings II config files in Atom.
Highlighting support for the following
- Event files
- On_action files
- Scripted effect files with highlighting of effects when named *_effect (e.g. increase_incest_effect = yes)
- Scripted trigger files with highlighting of triggers when named *_trigger (e.g. is_secret_karling_trigger = yes)
- Most history configs except offmap_powers and provinces
- The Validator commands (e.g. # Audax Validator "." Ignore_ALL)
- Highlights event_targets
- And more!
Contributions are greatly appreciated.
Special thanks to the following who've unknowingly contributed to this projects:
- atom/language-c
- atom/language-javascript
- Aerijo - great Atom grammar tutorial